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wordpress主题图片替换,优化官网咨询,不用付费的正能量软件,高端品牌网站制作背景 本文介绍Netty的通道组件NioServerSocketChannel和NioSocketChannel,从源码的角度介绍其实现原理。 1.NioServerSocketChannel Netty本质是对NIO的封装和增强,因此Netty框架中必然包含了对于ServerSocketChannel的构建、配置以及向选择器注册&am…

背景

本文介绍Netty的通道组件NioServerSocketChannel和NioSocketChannel,从源码的角度介绍其实现原理。

1.NioServerSocketChannel

Netty本质是对NIO的封装和增强,因此Netty框架中必然包含了对于ServerSocketChannel的构建、配置以及向选择器注册,如下所示:

// 创建ServerSocketChannel对象
ServerSocketChannel serverSocketChannel = SelectorProvider.provider().openServerSocketChannel();// ServerSocketChannel通道设置为非阻塞
serverSocketChannel.configureBlocking(false);// 将ServerSocketChannel通道注册至选择器
serverSocketChannel.register(Selector, opts, attachment);// 接收客户端连接得到SocketChannel通道
SocketChannel socketChannel = serverSocketChannel.accept();

其中的构建和配置过程发生在NioServerSocketChannel的实例化过程。

1.1 NioServerSocketChannel构造函数

NioServerSocketChannel实例化过程包含了对serverSocketChannel的创建以及配置

Netty启动时,通过反射调用NioServerSocketChannel的无参构造函数创建NioServerSocketChannel对象.

private static final SelectorProvider DEFAULT_SELECTOR_PROVIDER = SelectorProvider.provider();public NioServerSocketChannel() {this(newSocket(DEFAULT_SELECTOR_PROVIDER));
}public NioServerSocketChannel(ServerSocketChannel channel) {super(null, channel, SelectionKey.OP_ACCEPT);config = new NioServerSocketChannelConfig(this, javaChannel().socket());
}

DEFAULT_SELECTOR_PROVIDER是Provider对象,用于创建通道和选择器,newSocket方法返回一个ServerSocketChannel对象,如下所示:

private static ServerSocketChannel newSocket(SelectorProvider provider) {try {return provider.openServerSocketChannel();} catch (IOException e) {throw new ChannelException("Failed to open a server socket.", e);}
}

NioServerSocketChannel中还维护了一个config对象用于储存该通道相关的配置,后续通过通道对象的config()方法获取该config对象。
继续调用父类的构造方法:

protected AbstractNioChannel(Channel parent, SelectableChannel ch, int readInterestOp) {super(parent);this.ch = ch;this.readInterestOp = readInterestOp;try {ch.configureBlocking(false);} catch (IOException e) {try {ch.close();} catch (IOException e2) {logger.warn("Failed to close a partially initialized socket.", e2);}throw new ChannelException("Failed to enter non-blocking mode.", e);}
}// super(parent)内容如下:
protected AbstractChannel(Channel parent) {this.parent = parent;id = newId();unsafe = newUnsafe();pipeline = newChannelPipeline();
}

因此NioServerSocketChannel中包含如下属性:
[1] SelectableChannel ch:实际为ServerSocketChannel类型,即NIO中的服务端通道类型,并将其配置为非阻塞类型,以便后续向选择器注册;
[2] int readInterestOp: 值固定为SelectionKey.OP_ACCEPT,表示仅处理连接事件;
[3] pipeline: Netty的Pipeline组件,每个channel都有一个属于自己的Pipeline对象;
[4] unsafe: 对底层IO进行了封装,实际的读写操作在该类中进行处理;
[5] 其他: id唯一ID标识,parent固定为空。

1.2 NioServerSocketChannel注册

NioServerSocketChannel包含了ServerSocketChannel对象,向选择器注册NioServerSocketChannel本质是将ServerSocketChannel注册到选择器

在Netty启动流程流程中,依次构造ServerSocketChannel, 并注册到选择器上,具体逻辑为:

// NioServerSocketChannel的父类AbstractNioChannel中
// 删除try-catch异常逻辑
protected void doRegister() throws Exception {boolean selected = false;for (;;) {selectionKey = javaChannel().register(eventLoop().unwrappedSelector(), 0, this);return;}
}

其中: javaChannel()获取NioServerSocketChannel对象的ServerSocketChannel属性;eventLoop().unwrappedSelector()为NioEventLoop这个线程绑定的选择器;此处的this表明将ServerSocketChannel注册到选择器上时,将当前的NioServerSocketChannel对象作为attachment保存到SelectionKey中,并使用volatile SelectionKey selectionKey;属性保存了注册结果。

说明:后续选择器会执行select而阻塞,当该选择器被IO事件唤醒时,可通过SelectionKey的attachment获取NioServerSocketChannel对象,从而可以获取包括ServerSocketChannel、Pipeline、Config等其他所有相关信息。

1.3 NioServerSocketChannel处理连接

章节1.1中提到了NioServerSocketChannel的unsafe属性,unsafe用于封装底层具体的IO行为,具体的实现类为NioMessageUnsafe.

当有连接请求到达NioServerSocketChannel后,进入NioMessageUnsafe的read()方法中(详细的调用流程和线程处理关系在后续Netty的消息处理流程中介绍, 这里仅对read方法实现逻辑进行说明),read方法省去内存分配优化策略以及异常处理逻辑后的主线逻辑如下:

private final class NioMessageUnsafe extends AbstractNioUnsafe {private final List<Object> readBuf = new ArrayList<Object>();@Overridepublic void read() {// ...final ChannelPipeline pipeline = pipeline();do {// ...doReadMessages(readBuf);} while (allocHandle.continueReading());int size = readBuf.size();for (int i = 0; i < size; i ++) {readPending = false;pipeline.fireChannelRead(readBuf.get(i));}readBuf.clear();pipeline.fireChannelReadComplete();}
}

readBuf是一个列表类型,用于存放解析后的消息对象,解析完成后,依次遍历readBuf,并调用pipeline.fireChannelRead将消息对象发送至Netty的Pipeline组件(后面单独介绍)。

解析逻辑在doReadMessages方法中:

protected int doReadMessages(List<Object> buf) throws Exception {SocketChannel ch = SocketUtils.accept(javaChannel());try {if (ch != null) {buf.add(new NioSocketChannel(this, ch));return 1;}} catch (Throwable t) {logger.warn("Failed to create a new channel from an accepted socket.", t);try {ch.close();} catch (Throwable t2) {logger.warn("Failed to close a socket.", t2);}}return 0;
}// SocketUtils.accept(javaChannel())代码逻辑:
public static SocketChannel accept(final ServerSocketChannel serverSocketChannel) throws IOException {// 删除try-catch异常逻辑return AccessController.doPrivileged(new PrivilegedExceptionAction<SocketChannel>() {@Overridepublic SocketChannel run() throws IOException {return serverSocketChannel.accept();}});
}

javaChannel()得到ServerSocketChannel对象,serverSocketChannel.accept()得到客户端通道对象SocketChannel。将当前服务端通道NioServerSocketChannel对象和得到的客户端通道对象SocketChannel作为参数构造NioSocketChannel对象。

2.NioSocketChannel

与NioServerSocketChannel相似,NioSocketChannel也是Netty对NIO中ServerSocketChannel的封装和增强。本章节内容将包含SocketChannel的构建、配置、向选择器注册以及读取数据,如下所示:

// 得到SocketChannel对象
SocketChannel socketChannel = serverSocketChannel.accept();// SocketChannel通道设置为非阻塞
socketChannel.configureBlocking(false);// 将SocketChannel通道注册至选择器
socketChannel.register(Selector, opts, attachment);// 从SocketChannel通道读取数据值缓冲区
socketChannel.read(ByteBuffer)

2.1 NioSocketChannel构造函数

每个客户端连接对应一个通道,即一个NioSocketChannel对象。

Netty收到客户端连接时,会调用NioSocketChannel构造函数创建通道对象,如下所示:

public NioSocketChannel(Channel parent, SocketChannel socket) {super(parent, socket);config = new NioSocketChannelConfig(this, socket.socket());
}

parent为NioServerSocketChannel对象,socket为NIO中SocketChannel对象。NioSocketChannel与NioServerSocketChannel相似,维持了一个config配置类用于存放和读取通道的配置信息。
继续沿着super调用父类的构造方法:

protected AbstractNioByteChannel(Channel parent, SelectableChannel ch) {super(parent, ch, SelectionKey.OP_READ);
}protected AbstractNioChannel(Channel parent, SelectableChannel ch, int readInterestOp) {super(parent);this.ch = ch;this.readInterestOp = readInterestOp;try {ch.configureBlocking(false);} catch (IOException e) {try {ch.close();} catch (IOException e2) {logger.warn("Failed to close a partially initialized socket.", e2);}throw new ChannelException("Failed to enter non-blocking mode.", e);}
}protected AbstractChannel(Channel parent) {this.parent = parent;id = newId();unsafe = newUnsafe();pipeline = newChannelPipeline();
}

上述构造过程逻辑较为简单,为NioSocketChannel创建一个Unsafe对象和Pipeline对象;以及将ch属性即SocketChannel设置为非阻塞。

2.2 注册选择器

NioServerSocketChannel接收客户端连接构造出NioSocketChannel对象,并通过Pipeline.fireChannelRead触发Inbound读事件后,通过Pipiline进入ServerBootstrapAcceptor处理器的channelRead方法:

public void channelRead(ChannelHandlerContext ctx, Object msg) {final Channel child = (Channel) msg;// ...childGroup.register(child).addListener(new ChannelFutureListener() {//...});
}

由章节1可知msg消息为NioSocketChannel,childGroup为线程池NioEventLoopGroup对象(workgroup)。
childGroup.register(child)表示将NioSocketChannel注册到workgroup的一个线程中,经过Unsafe对象最终会进入NioSocketChannel的doRegister方法:

@Override
protected void doRegister() throws Exception {// ...selectionKey = javaChannel().register(eventLoop().unwrappedSelector(), 0, this);// ...
}

javaChannel()为NioSocketChannel的ch属性,即SocketChannel通道对象;eventLoop().unwrappedSelector()为选择器;this为NioSocketChannel对象本身;返回的SelectionKey也作为属性保存在NioSocketChannel类中。
说明:后续选择器会执行select而阻塞,当有可读消息到达时被唤醒。可通过SelectionKey得到NioSocketChannel对象,从而得到相关的SocketChannel、Pipeline、Config等其他所有相关信息。

2.3 读取消息

当有可读时间到达时,NioEvetLoop会从阻塞中被唤醒,从而执行processSelectedKeys处理IO事件:

private void processSelectedKeys() {// ...processSelectedKeysOptimized();// ...
}private void processSelectedKeysOptimized() {for (int i = 0; i < selectedKeys.size; ++i) {final SelectionKey k = selectedKeys.keys[i];selectedKeys.keys[i] = null;final Object a = k.attachment();processSelectedKey(k, (AbstractNioChannel) a);}
}

遍历已就绪的IO事件,调用processSelectedKey方法处理,此时k为NIO的SelectionKey对象,而attachment为NioSocketChannel对象。

private void processSelectedKey(SelectionKey k, AbstractNioChannel ch) {final AbstractNioChannel.NioUnsafe unsafe = ch.unsafe();int readyOps = k.readyOps();//...if ((readyOps & (SelectionKey.OP_READ | SelectionKey.OP_ACCEPT)) != 0 || readyOps == 0) {unsafe.read();}// ...
}

根据SelectionKey和NioSocketChannel对象的readyOps确定此时IO事件为可读消息,进入unsafe.read():

@Override
public final void read() {final ChannelConfig config = config();final ChannelPipeline pipeline = pipeline();final ByteBufAllocator allocator = config.getAllocator();ByteBuf byteBuf = null;boolean close = false;// ...do {// ...// 1.分配ButeBuf缓冲对象byteBuf = allocHandle.allocate(allocator);// 2.将数据读取到ButeBuf缓冲对象allocHandle.lastBytesRead(doReadBytes(byteBuf));if (allocHandle.lastBytesRead() <= 0) {byteBuf.release();byteBuf = null;break;}readPending = false;// 3.向Pipeline传递可读消息pipeline.fireChannelRead(byteBuf);byteBuf = null;// 直到读取完所有消息内容} while (allocHandle.continueReading());// ...// 触发消息读取完成事件pipeline.fireChannelReadComplete();// ...
}

代码较为清晰,重点包含3个步骤:创建ByteBuf缓冲对象(Netty自定义的,而非NIO的ByteBuffer); 将消息读取到ButeBuf对象,向Pipeline触发可读事件(在Pipeline的Handler中传递并处理消息);其中,核心逻辑在于doReadBytes(byteBuf):

@Override
protected int doReadBytes(ByteBuf byteBuf) throws Exception {// ...return byteBuf.writeBytes(javaChannel(), allocHandle.attemptedBytesRead());
}

javaChannel()是NIO的SocketChannel对象,继续跟进ByteBuf的writeBytes方法进入:

@Override
public int writeBytes(ScatteringByteChannel in, int length) throws IOException {//...int writtenBytes = setBytes(writerIndex, in, length);//...return writtenBytes;
}@Override
public final int setBytes(int index, ScatteringByteChannel in, int length) throws IOException {try {return in.read(internalNioBuffer(index, length));} catch (ClosedChannelException ignored) {return -1;}
}

可以看到底层逻辑在于in.read(internalNioBuffer(index, length)), 返回一个ByteBuffer对象,in此时为SocketChannel, 即本质是调用NIO通道的API将数据读取至缓冲区: SocketChannel.read(ByteBuffer).

2.3 响应消息

Netty中Pipeline的任何一个Handler中都可以发送响应消息,响应消息也会沿着Pipeline的流水线传递,并经过网卡传递出去:

@Override
public void channelRead(ChannelHandlerContext ctx, Object msg) {ctx.writeAndFlush("hello");
}

注意:需要在此Handler前添加StringEncoder编码器,将String类型转为ByteBuf类型,否则会抛出异常。因为NioSocketChannel的Unsafe对象也维持在了Pipeline的HeadContext对象中,所有的消息最终会经过Unsafe的write方法,而Unsafe只会处理ByteBuf类型消息,其他类型会抛出异常。

追踪ctx.writeAndFlush("hello")进入invokeWriteAndFlush方法:

void invokeWriteAndFlush(Object msg, ChannelPromise promise) {// ...invokeWrite0(msg, promise);invokeFlush0();// ...
}

依次调用invokeWrite0和invokeFlush0实现写操作和刷盘操作, 分别进入Unsafe对象的write和flush方法:

public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) {unsafe.write(msg, promise);
}public void flush(ChannelHandlerContext ctx) {unsafe.flush();
}

unsafe最终调用doWrite方法实现IO功能:

protected void doWrite(ChannelOutboundBuffer in) throws Exception {SocketChannel ch = javaChannel();int writeSpinCount = config().getWriteSpinCount();do {// ...			ByteBuffer buffer = nioBuffers[0];int attemptedBytes = buffer.remaining();final int localWrittenBytes = ch.write(buffer);--writeSpinCount;// ...					} while (writeSpinCount > 0);incompleteWrite(writeSpinCount < 0);
}

核心逻辑在与ch.write(buffer),其中ch和buffer分别是NIO的SocketChannel和ByteBuffer,
即Netty向客户端发送消息底层仍是借助NIO的API.

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